BSA228 - Week Five

Preparing for the Proposal


I rearranged my old map and and placed the magic bottles and more enemies into the level. Now you have to collect also a key to get to the last chamber where the boss enemy is. The white on are ghosts who are haunting their little chamber and the one protects the key. 

Started to think about the keys to control the character because I want to lay up and down on the arrow up and down. But I also want that the player has control over the speed of the character. So I was thinking of placing the control of that on the letters "W" for speeding and "S" for slowing down. 


I also added some more details to the scene.
And started to make a HUD with life bar and magic.


Modelsheet as Vector


the amo you can collect


Enemies as Vector graphics

                      

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