BSA228 Week nine - Assets

I build the ammo bottle in Maya, unwrapped it and painted the UV map in Photoshop. To see if everything was okay and working I put it into Unity and checked it. 

I also finished my coins and the decoration for the ceiling. Through the break, I haven't finished as much as I wanted to and I also my lack of character rigging is putting me a bit behind. 

But I started rigging my rigging my character, but Maya had some problem with binding the skin to the skeleton. After that, I still need to do the Weight Painting and the few animations that my character has. 

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