Story
Title
Enchanted library/ Get out of the book
Who is the game design for?
For kids to animated them to read books and go to the library.
What is the game play style?
It's a 3D game, (action) racing game
What is the goal of the game?
Rewards and Gratifications
Story
A girl which is going to the library for the first time and is sucked into a book and to get out of it she has to finish all the quest. At each completed quests she gets a new book out of the section and she needs one book out of all sections to get back. The quests takes her through the library and my level starts with the ficition/fantasy section. The character (girl) is dressed depending in which section she is in, in the fantasy section she is dressed as a witch.
Log lines
Log LineJenni is trapped in a magical book and to get out she has to collect all special books.
One or two simple sentences which get straight to the point
Embody the essence of your game
Who is the main character?
A 8 year old girl, who likes books and goes to the library the first time.
What are their motivations?
Got stuck in a magical book and wants to get out, but also she is curious about this magical place she landed.
What do they want, what do they need?
She wants to get out of the book, for this she needs one book of every section of the library.
What is going to prevent them from achieving their goal
Bookish creatures, bookworms and attacking books
What is unique or compelling about this game
The design with it's bookish creatures. It shows the magic of books.
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